Unfortunately, when moving outside the core gameplay, things fall down a little. There's No Reason For Solar Ash To Have An Open World Solar Ash may have very pretty environments, but there's little reason to fully explore them. They're easily the highlight of the game. The bosses are constantly in motion, though, giving these fights an urgency and scale that Solar Ash otherwise lacks. In practice, these sequences are essentially the same as the ones you've been going through during the levels. After this, you'll have to complete a high-stakes platforming challenge during which you'll need to show off the true extent of your mastery over the controls. At the end of each "world", you'll face off against a giant monster, Shadow of the Colossus-style. This sense of freedom extends to the boss battles, which are clever and compelling, if a little repetitive. There are enemies to fight along the way, but for the most part, they're just one more obstacle you're essentially attempting to put together the best figure skating routine your invisible judges have ever seen. When the stars align and you're able to chain rail grinds, double jumps, and grapples, Solar Ash really feels like it comes together as an experience. If you can maintain your speed and focus, there's a balletic grace to the platforming that never gets old. You're essentially attempting to put together the best figure skating routine your invisible judges have ever seen.Īt its best, the movement in Solar Ash is dizzyingly satisfying. You scan your environment, pick a direction, and skate, grinding across rails and leaping over chasms in order to reach your objective. In this way, Solar Ash is similar to the 2008 Prince of Persia reboot. Heart Machine's game is spread across multiple open environments, each containing climbing challenges that culminate in an ominous-looking eye you must destroy. Maintaining momentum as you glide through its sequence of obstacles and challenges is your raison d'etre. Solar Ash Likes To Move It Even the boss fights in Solar Ash are all about maintaining speed and momentum.Īt its core, Solar Ash is a game about movement. From the off, Heart Machine's game oozes ambition and scope, but whether or not it sticks its landing is another matter altogether. To do so, you must traverse a beautiful world with a neon aesthetic similar to that of Hyper Light Drifter, skating through semi-linear 3D platforming challenges and navigating a series of Hyrule Field-esque open-world environments. It's up to you to discover what's happened to your planet and its inhabitants, as well as find a way to save it. In Solar Ash, you are Rei, a Voidrunner whose planet has been pulled into a reality-warping vortex. If nothing else, Preston and his team can be commended for the scope of their reach. It's best described as a "skating platformer" it plays like a combination of 3D Sonic the Hedgehog, Jet Set Radio, and Shadow of the Colossus. After 2016's Hyper Light Drifter used Zelda-style top-down action to examine lead dev Alx Preston's heart condition, the studio's new game Solar Ash is a leap forward in terms of ambition. Heart Machine cannot be said to be one of them. There are some developers who remain steadfastly in their comfort zones throughout their careers.
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